top of page

CV

DEXTER MORRILL

Broadway, NC

dexmorrill@gmail.com 
 
EDUCATION

North Carolina State University

MAD - Animation and Interactive Media, 2015-2017

GPA: 4.0 
 
University of New Hampshire

BA Studio Art - Drawing, 2004-2008 
 


PROFESSIONAL PRESENTATIONS

 

Santiago, V and Morrill, D. “Jack & Beans” Breakneck Fantasy Anthology #1, February 2022.

 

The Completionist. “Battle Square” The Completionist 10th Anniversary Zine, June 2021.

 

Crown Complex, "Avoiding Creative Block: A Visualization of the Creative Process", 2021 Fayetteville, NC.

 

Recorded Interview, "Still Loading Podcast Episode #169: Video Game History Preservation", Nov. 9th, 2020. (https://www.stillloadingpodcast.com/podcast)

Horace Sisk Building, “Comics as Communication”, 2019 Fayetteville Technical Community College, NC. 
 
Raleigh Convention Center, “Video Games Are Dying: Preserving History Through Comics”, 2018 Raleigh, NC. 
 
Brooks Hall, “The Fate of Owari:  A Quest for Retro Video Game Preservation”, 2017 North Carolina State University, NC. 
 
Gaylord Convention Center’s Music and Gaming Festival, “Retroware TV: Content Creators Panel”, 2014, National Harbor, MD. 
 

 

AWARDS AND EXHIBITIONS

FTCC Foundation, “Mini-Grant”, 2023 Fayetteville Tech Community College, NC.

 

FTCC Foundation, “Mini-Grant”, 2022 Fayetteville Tech Community College, NC.

 

Eyelight Gallery, “Featured Artist Exhibition”, 2021 Sanford, NC.

 

Rosenthal Gallery, “Studio Art Faculty Exhibition", 2021 Fayetteville, NC.

The Art Gallery, “Press Start to Continue”, 2018 Fayetteville Technical Community College, NC.  
 
North Carolina State University, “2018 Department of Art + Design Digital Mouse Award for Excellence and Leadership in Digital Technology” May, 2018. 
 
Ellington-White Contemporary Art Gallery, “University Art Faculty Exhibition”, 2018 Fayetteville, NC.  
 
Elliot Center Gallery, “Heroes and Villains”, 2013 University of North Carolina at Greensboro, NC. 
 
Phoenix Convention Center, “Phoenix Comicon ‘10 – Staff Access Badge”, 2010 Awardwinning design logo. 
 

 

COMMISSIONED ILLUSTRATIONS

 

2022-2023, ‘Old-School Gamer Magazine’, monthly covers and supplemental designs. Commissioned by Ryan Burger, Publisher.

2018-2023, ‘Retro World Expo’, convention logo, billboard advertisement, promotional banners, flyers and t-shirt design. Commissioned by

                     Lance Cortez, co-founder of retrowaretv.com. 
 

2016, ‘From Plastic to Pixels’, video series logo and title cards. Commissioned by Dan Eardley, founder of pixel-dan.com. 
 
2013-2016, ‘Shark Knights’, book covers and promotional illustrations. Commissioned by Eric Williams, young adult novelist. 
 
2013-2015, ‘The Gaming Historian’, brand promotion illustrations. Commissioned by Norman Caruso, founder of thegaminghistorian.com. 
 
2013-2014, ‘On Being Human: The Humans Are Coming’, album art. Commissioned by Travis Baker, lead singer of the musical group, On

                     Being Human

WORK EXPERIENCE

Fayetteville State University, Adjunct Faculty, Spring 2019-Present

     ● Developed a digital animation curriculum using Maya software and centers on the principles of animation.

     ● Taught both entry level and advanced digital design courses focusing on image correction and augmentation-based skill sets using

         Adobe Photoshop software.

     ● Led a course on the history, anatomy, function and design implementation of typography.

     ● Fostered a sequential art course centered on the history, design principles and methods of expressing narrative through sequential

         imagery.

Fayetteville Technical Community College, Adjunct Faculty, Spring 2018-Present

     ● Led an “Art for Games” course which revolved around the process from concept to asset production for environment, prop and

         character designs.

     ● Taught a foundation studio course in two-dimensional design focusing on the elements and principles of art and design.

     ● Taught an introductory drawing studio course focusing on various drawing materials, techniques and graphic principles.

     ● Established the institution’s first sequential art course emphasizing design principles and methods of expressing narrative through

         sequential imagery.

 

University of Maryland Global Campus, Adjunct Faculty, Spring 2022-Present

     ● Guided an introduction to “Graphic Communication” that demonstrated the skills, practices and knowledge necessary for the profession

         through research and hands-on projects.

     ● Led a course in the study of infographic media production by covering the principles, aesthetics and practical aspects of documentary

         pre production, production and postproduction.

     ● Taught a project-driven “Design I: Arrangement and Color” course applying the principles and elements of design to create a variety of

         compositions that effectively communicate ideas and emotions.

bottom of page